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public OnPlayerUpdate(playerid)
P_Ppublic OnPlayerUpdate(playerid)//{ if(IsPlayerInRangeOfPoint(playerid, 5.0 ,898.536437,2088.507324,10.820312)) // if palyer in rage !! { MoveObject(bla2)//you can add more return 1;if(IsPlayerInRangeOfPoint(playerid, 5.0 ,898.536437,2088.507324,10.820312)) // if palyer in rage !! { MoveObject(bla2)//you can add moreif(IsPlayerInRangeOfPoint(playerid, 5.0 ,898.536437,2088.507324,10.820312)) // if palyer in rage !! { MoveObject(bla2)//you can add more //easy ? return 1; return 1; } return 1;}