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Messages - KiNG3

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1
Include / Re: [Include] GreenCMD - Greentarch's Command Processor
« on: April 25, 2013, 07:41:25 am »
I never stated anywhere that you use STRCMP.....

I'm saying a command processes like the speed of strcmp in my opinion... You should try testing ZCMD and GCMD and find out what the speed of each of it is.

2
Fliterscript / Re: Weapon Spawner + AFK + Godmode by LeeXian99
« on: April 25, 2013, 06:55:14 am »
I saw it on SAMP Forums, basic script.... but at least you didn't add random functions to it to complicate others. So good :)

3
I think of it like math to be honest, not that complicated is it?

4
Tutorial / Re: [TUTORIAL] How to use ShowPlayerDialog?
« on: April 25, 2013, 06:52:46 am »
Kelvin, you actually defined some of the stuff in the tutorial. Nicely done!

5
Tutorial / Re: [TUTORIAL] Understanding the basics of PAWN scripting
« on: April 25, 2013, 06:51:12 am »
I like how you explained the bits of the tutorial, nice job!

6
Tutorial / Re: [TUTORIAL] How to script? (For beginner)
« on: April 25, 2013, 06:49:59 am »
Sorry, but this is the worst tutorial...

All your doing is

OKAY GUYS, STEP 1 DO THIS, THEN DO THIS.... Their are a lot of newbies out there that don't understand some things, could at least explain some stuff to them. Like what a public is, what SendClientMessage is

7
Gamemode / Re: FaGamemode
« on: April 25, 2013, 06:46:08 am »
You should really seperate maps and the gamemode so you can

A) Avoid having Maps crammed up in their
B) Makes the gamemode run faster (More CPU available)

You also need to convert every Strcmp command to ZCMD or whatever command processor you use.

If you don't, the script uses way more CPU just from running to command processors (implying strcmp is even one). I look forward if you decide to release a better version :)

8
Gamemode / Re: Stunt Project V2 [v1.0 Version]
« on: April 25, 2013, 06:43:28 am »
Kelvin,

I have seen you done much development on your script. I go on your server, I like the spawn area pretty cool. You also have some features that FF doesn't have which is also nice.. You are learning everyday, amazing job :)

9
Include / Re: [Include] GreenCMD - Greentarch's Command Processor
« on: April 25, 2013, 06:41:21 am »
Tested out your Command Processor,

It is the same as ZCMD, but is a processor of strcmp.

And considering the file is a .exe when I download. Some people may think it is a virus, please do not continue this development.

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Include / Re: Command Processor
« on: April 25, 2013, 06:39:21 am »
Sorry, but I think it's time I should be an Administrator to enforce proper rules on these forums....

@greentarch, stop attempting to get more posts... Their is a MODIFY button for a reason, please use it.



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